| 1. In the main Bryce window, go to
the menu at the top and select OBJECTS --> EDIT 2D PICTURES.
2. In the Picture Editor window, click on a blank tile in
the grid, then click on LOAD in the upper left corner (Load Into
Selected Pic Image).
3. In the File Browser pop-up window, navigate to the
folder that contains your texture maps and select one of them. Click
OPEN. The texture map should now be loaded into the selected tile in
the Picture Editor.
4. Follow steps 2-3 for each additional texture image to
import.
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